The Meta Quest 2 VR Headset

The initial Oculus Quest had the potential to propel Oculus’ VR headset down an interesting new trajectory. It demonstrated more capabilities than the basic Oculus Go, while avoiding the need for a connection to a computer, which was the case with the Oculus Rift. However, it never quite managed to live up to this potential, coming across as a middle ground rather than a comprehensive all-in-one headset. The recently introduced Meta Quest 2 (formerly known as Oculus Quest 2) addresses this shortcoming. It has a better display, more powerful internal components, and provides access to an exponentially expanding range of applications and services, all offered at a price that is affordable for most gamers.


Good-looking displayFacebook integration
Powerful internalsOnly three hours battery
Great valueLimited adjustability

About the Meta Quest 2

Oculus Quest 2Specifications
TrackingSupports 6 degrees of freedom
Storage128GB or 256GB
Display90 Hz LCD Display (1,832 x 1,920 Pixel Resolution Per Eye)
Processor Qualcomm Snapdragon XR2
Battery 2-3 Hrs Normal Use
In contrast to the original Quest, which was available in black, the new device is exclusively offered in a pleasant gray plastic finish. We’ll delve into its design details shortly.
The headset is equipped with four cameras positioned on the front, serving purposes such as hand-tracking and environment monitoring. The hand tracking, in particular, stands out as a noteworthy feature (though it was also introduced to the original Quest via a software update). This innovative function enables you to essentially forgo the use of controllers for fundamental tasks.

What we liked



The original Oculus Quest had an appealing appearance, but in a world dominated by black plastic technology, the new Quest 2 stands out with its distinctive approach. The combination of gray with black highlights gives the headset a more inviting and approachable look, despite the fact that you won’t be able to appreciate the design while using it.

If you’re familiar with the previous Quest model, the overall shape of the Quest 2 will be instantly recognizable, but there are some noteworthy differences in the new version. One of the most significant changes is that the Quest 2 is both smaller and lighter, which is certainly welcome news. Weighing in at 502 grams, it’s not the lightest headgear available, but it’s almost 70 grams lighter than its predecessor.

The reduction in weight is partly due to the introduction of a new soft strap, replacing the partly plastic strap found on the original Quest. Adjusting the new strap design is a straightforward process, although you might need a bit of trial and error the first time as you figure out the precise adjustment points.

Moving to the front of the headset, you’ll discover the four cameras utilized for tracking, while the right side features a USB-C port for charging and a headphone input. On the left side, a power button is situated, and on the bottom, there’s a volume rocker. Locating the controls might be a bit challenging during your initial interactions with the headset, but you’ll quickly become accustomed to their placement.

Comfort is a notable aspect of the headset as well. The strap can be adjusted to fit your head’s size and shape, and the faceplate boasts sufficient padding to accommodate prolonged wear. If you’re seeking an even better strap, the Meta Quest 2 Elite Strap can be purchased for Rs.4100/-, claimed to provide improved comfort and adjustability. We did not evaluate this strap for the purposes of this review.

The controllers have also undergone some changes. While they are slightly larger, they still offer a natural feel in the hand. Each controller features two triggers, a joystick, and two buttons for gaming. The right joystick incorporates a Home button, while the left has a menu button. The placement of these buttons is well-considered, and even when wearing the headset, you should not find the layout confusing.

Upgraded Internals


With regards to the display, which we will delve into shortly, a significant transformation in the Quest 2 lies in the incorporation of a Snapdragon XR2 processor, a specialized chipset tailored for virtual reality. This marks a departure from the previous-generation model, which housed the Snapdragon 835, a chipset also utilized in smartphones and other devices.

In a technical sense, the XR2 boasts capabilities such as 5G connectivity and the ability to manage 7 concurrent cameras. However, the Quest 2 opts not to integrate these features. Instead, it prioritizes swifter load times and enhanced graphics processing. The primary motivation for acquiring a virtual reality headset often revolves around gaming, and the XR2 excels in handling visually demanding VR games.

Undoubtedly, the discernible enhancement in processing prowess is remarkable. Coupled with the superior display, visuals on the Quest 2 exhibit a markedly superior quality compared to the original Quest. Details manifest with greater clarity, lending an elevated sense of realism to everything. Engaging in games like the Vader Immortal series becomes a profoundly immersive experience, capable of engrossing you within its world until a depleted battery interrupts the immersion.

On the topic of battery life, it remains capped at a maximum of three hours, mirroring its predecessor. Nevertheless, if you find yourself engaged in three hours of continuous play, it’s arguably an opportune moment to pause and grant your eyes a reprieve. Nonetheless, an extended battery life would undoubtedly be appreciated, negating the need for frequent recharging after each use of the headset.

While the XR2 platform undoubtedly propels the performance of standalone VR headsets to new heights in terms of graphics, the journey of virtual reality still stretches ahead. Games undeniably deliver captivating experiences, yet the realm of ultra-realism remains a distant prospect. An apt comparison would be to the Nintendo Switch, providing immensely enjoyable gaming encounters, albeit without the graphical intensity characteristic of the likes of PS5 or Xbox Series X. It’s crucial to note that as of now, a headset boasting such ultra-realistic graphical capabilities is yet to emerge. Some headsets are geared towards gaming, such as the PlayStation VR, yet it remains tethered to the performance limitations of the PlayStation 4.



Meta has introduced significant upgrades to the display of the Meta Quest 2, resulting in a notably improved visual experience. However, it’s worth noting that certain aspects of this upgrade represent a minor regression.

Starting with the positive changes, the display boasts a markedly higher resolution, effectively mitigating the previously observable pixelated “screendoor effect” that marred the previous generation of the Quest. Although this effect isn’t entirely eradicated, further enhancing the resolution might introduce challenges related to battery life, which must be considered.


Moreover, the Quest 2 supports a 90 Hz refresh rate, although currently, there’s a lack of content that takes advantage of this enhanced refresh rate. At its launch, the 90 Hz refresh rate is only applicable to the Meta home environment and the browser, both of which showcase a commendably smooth appearance. However, the true utility of this feature will only become apparent when games and other applications also support it, a development anticipated in the near future. Presently, most activities on the Quest will remain constrained to a 72 Hz refresh rate.

Conversely, there is a drawback associated with the new display. In contrast to the original Oculus Quest’s OLED display, the new headset employs an LCD display. As a result, the black levels are less profound, and colors appear somewhat less lifelike. This trade-off is acceptable to many for the sake of higher resolution, yet the prospect of striking a balance between the two qualities in the subsequent iteration is enticing.

In summary, the Meta Quest 2’s display upgrade is certainly a commendable advancement, highlighted by its heightened resolution and smoother visuals. Nonetheless, the shift to an LCD display from the previous OLED does bring about compromises in terms of black levels and color vibrancy. While the enhancements are a step in the right direction, it remains to be seen how future iterations might strike an even more optimal balance.

What we don’t like

Limited Adjustability


We previously discussed the impressive display of the Quest 2, confirming its singular strong display as a replacement for the dual displays (one for each eye) found in the original Quest. This transition to a single display brings about certain implications for its adjustability.

To avoid delving into excessive technical details, the original Quest permitted users to customize the headset’s fit to their interpupillary distance (IPD) – the measurement between the eyes – within a range of 59 to 71mm using a slider mechanism. With the adoption of a solitary display in the Quest 2, the options for adjustments have become more restricted, presenting users with a choice among three distinct settings.

Fortuitously, I happened to find the optimal middle adjustment, which suits my IPD perfectly. However, various other reviewers have reported less favorable experiences. If your IPD falls between the three available settings (58mm, 63mm, and 68mm), you might encounter some slight blurring in the visual output. While this is unlikely to pose a significant problem, it would have been appreciated if Facebook had retained the slider-based adjustments from the original headset.

Meta Meddling

Regarding Facebook, the polarizing corporation acquired Oculus in 2014, and subsequently embarked on an extensive process of integrating Oculus into its suite of services. An instance of this is the Meta Quest 2, the inaugural Facebook headset necessitating users to log in via their Facebook accounts, displacing the prior reliance on an Oculus account. This move raises concerns due to Facebook’s inconsistent track record in safeguarding privacy.

Facebook’s approach delves even deeper. Those who hold firm reservations about Facebook’s handling of user data in recent years might contemplate establishing a counterfeit profile for utilization with the headset. However, it’s vital to note that if this subterfuge is detected, the consequence could entail forfeiture of any transactions conducted on the Oculus store, coupled with potential bricking of the headset itself.

The exact extent of the fusion between a Facebook account and Meta utilization remains somewhat nebulous. Nevertheless, our stance is that your Facebook standing shouldn’t impede your access to the applications you’ve procured.

The capacity for misuse of personal data becomes particularly pronounced in Facebook-developed social virtual reality applications. For instance, a report from Road to VR delineates that Facebook’s moderators would possess the ability to surreptitiously oversee user interactions within the Horizon social app. Moreover, all auditory and visual stimuli experienced by users are perpetually recorded on the headset. While these recordings remain confined to the device, Facebook stipulates that any reported users would prompt the transmittal of these recordings for scrutiny, aimed at identifying potential violations.

In essence, Facebook’s agenda still revolves around amassing and leveraging user data, an aspect one must come to terms with to partake in the Quest 2 experience. Thankfully, Meta has subsequently rescinded this prerequisite, substituting it with the option to create a distinct Meta account, thereby alleviating prospective privacy concerns.


FAQ: Meta Quest 2 VR Headset

1. Q. What is the Meta Quest 2 VR Headset?

Ans. The Meta Quest 2, previously known as the Oculus Quest 2, is a virtual reality headset developed by Meta Platforms, Inc. It’s designed to offer a self-contained VR experience without the need for a computer connection or external sensors.

2. Q. What are the key improvements in the Meta Quest 2 compared to the original Oculus Quest?

Ans. The Meta Quest 2 boasts several improvements over its predecessor, including an upgraded Snapdragon XR2 processor for better performance, a higher-resolution display that mitigates the “screendoor effect,” and a smoother 90 Hz refresh rate. The design has been refined, featuring a more inviting gray finish and an adjustable soft strap for enhanced comfort.

3. Q. How does the Meta Quest 2 improve on display quality?

Ans. The Meta Quest 2 introduces a higher-resolution display that reduces the visible pixelation known as the “screendoor effect.” Additionally, it supports a 90 Hz refresh rate for smoother visuals, although this enhancement is currently limited to specific applications.

4. Q. What is the battery life of the Meta Quest 2?

Ans. The battery life of the Meta Quest 2 is up to three hours during normal use. This duration aligns with the need for occasional breaks during extended VR gameplay.

5. Q. Can I adjust the Meta Quest 2 for my interpupillary distance (IPD)?

Ans. Yes, the Meta Quest 2 allows for adjustments to fit your interpupillary distance, although this adjustment is more limited compared to the original Oculus Quest. Users can choose from three preset IPD settings (58mm, 63mm, and 68mm), which might lead to slight blurring for users with specific IPDs.


Meta Quest 2 holds the distinction of being the most immersive Virtual Reality headset ever introduced. The quality of apps and games continues to improve, and the affordability of the device makes it accessible to even the average user. While virtual reality as a technology is still in its infancy, Quest 2 has managed to often outperform the tangible reality we experience, especially during the year 2020. Friends, how did you like the features of Meta Quest 2, how did you like this VR, if you have any question related to this VR, then you can ask us, Thank you!

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